; cache tile to buffer

<6146> 02CB4C : bsr     2cb94                       D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; ypos

<4280> 02CB4E : clr.l   D0                          D0:00000000 D1:00080000 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<302E> 02CB50 : move.w  ($3a8a,A6), D0              D0:00000000 D1:00080000 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<E180> 02CB54 : asl.l   #8, D0                      D0:00000010 D1:00080000 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<E580> 02CB56 : asl.l   #2, D0                      D0:00001000 D1:00080000 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<4281> 02CB58 : clr.l   D1                          D0:00004000 D1:00080000 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; xpos

<322E> 02CB5A : move.w  ($3a88,A6), D1              D0:00004000 D1:00000000 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<D281> 02CB5E : add.l   D1, D1                      D0:00004000 D1:00000048 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<D081> 02CB60 : add.l   D1, D0                      D0:00004000 D1:00000090 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<0680> 02CB62 : addi.l  #$c00000, D0                D0:00004090 D1:00000090 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

<2040> 02CB68 : movea.l D0, A0                      D0:00C04090 D1:00000090 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<226E> 02CB6A : movea.l ($39a4,A6), A1              D0:00C04090 D1:00000090 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00C04090 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; ==========================================
; @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
; ==========================================

; tile height

<302E> 02CB6E : move.w  ($3a8e,A6), D0              D0:00C04090 D1:00000090 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<5340> 02CB72 : subq.w  #1, D0                      D0:00C00008 D1:00000090 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; ------------------------------------------------

<2408> 02CB74 : move.l  A0, D2                      D0:00C00007 D1:00000090 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; tile width

<322E> 02CB76 : move.w  ($3a8c,A6), D1              D0:00C00007 D1:00000090 D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<5341> 02CB7A : subq.w  #1, D1                      D0:00C00007 D1:00000008 D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; ------------------------------------------------

; check transparent pixel

<3619> 02CB7C : move.w  (A1)+, D3                   D0:00C00007 D1:00000007 D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<6702> 02CB7E : beq     2cb82                       D0:00C00007 D1:00000007 D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE84 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

<3083> 02CB80 : move.w  D3, (A0)                    D0:00C00007 D1:00000006 D2:00C04090 D3:32320005 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00C04092 A1:000CEE86 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; bump 16-bit GRP plane

<5448> 02CB82 : addq.w  #2, A0                      D0:00C00007 D1:00000007 D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00C04090 A1:000CEE84 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<51C9> 02CB84 : dbra    D1, 2cb7c                   D0:00C00007 D1:00000007 D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00C04092 A1:000CEE84 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; ------------------------------------------------

; move to next row

<2042> 02CB88 : movea.l D2, A0                      D0:00C00007 D1:0000FFFF D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C040A0 A1:000CEE92 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020
<D0FC> 02CB8A : adda.w  #$400, A0                   D0:00C00007 D1:0000FFFF D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04090 A1:000CEE92 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

<51C8> 02CB8E : dbra    D0, 2cb74                   D0:00C00007 D1:0000FFFF D2:00C04090 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00C04490 A1:000CEE92 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; ==========================================
; @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
; ==========================================

<4E75> 02CB92 : rts                                 D0:00C0FFFF D1:0000FFFF D2:00C05C90 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00C06090 A1:000CEF02 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B60 SR:0020

; ================================================
; ************************************************
; ************************************************
; ================================================

; get tile address

<6128> 02CB94 : bsr     2cbbe                       D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

<226E> 02CB96 : movea.l ($39a4,A6), A1              D0:00000C46 D1:00080000 D2:0000000F D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0000 A0:00000C46 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020
<382E> 02CB9A : move.w  ($3a86,A6), D4              D0:00000C46 D1:00080000 D2:0000000F D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0000 A0:00000C46 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; tile height

<342E> 02CB9E : move.w  ($3a8e,A6), D2              D0:00000C46 D1:00080000 D2:0000000F D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00000C46 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020
<5342> 02CBA2 : subq.w  #1, D2                      D0:00000C46 D1:00080000 D2:00000008 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00000C46 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; ==========================================
; @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
; ==========================================

; read FONTROM

<3618> 02CBA4 : move.w  (A0)+, D3                   D0:00000C46 D1:00080000 D2:00000007 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00000C46 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; default tile width

<3A3C> 02CBA6 : move.w  #$f, D5                     D0:00000C46 D1:00080000 D2:00000007 D3:32327C42 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00000C48 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; ==========================================

<3004> 02CBAA : move.w  D4, D0                      D0:00000C46 D1:00080000 D2:00000007 D3:32327C42 D4:30300005 D5:0000000F D6:00000000 D7:0000FFFF CR:0206 A0:00000C48 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; set pixel off/on

<E343> 02CBAC : asl.w   #1, D3                      D0:00000005 D1:00080000 D2:00000007 D3:32327C42 D4:30300005 D5:0000000F D6:00000000 D7:0000FFFF CR:0206 A0:00000C48 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020
<6502> 02CBAE : bcs     2cbb2                       D0:00000005 D1:00080000 D2:00000007 D3:3232F884 D4:30300005 D5:0000000F D6:00000000 D7:0000FFFF CR:0206 A0:00000C48 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020
<4240> 02CBB0 : clr.w   D0                          D0:00000005 D1:00080000 D2:00000007 D3:3232F884 D4:30300005 D5:0000000F D6:00000000 D7:0000FFFF CR:0206 A0:00000C48 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; write to buffer

<32C0> 02CBB2 : move.w  D0, (A1)+                   D0:00000000 D1:00080000 D2:00000007 D3:3232F884 D4:30300005 D5:0000000F D6:00000000 D7:0000FFFF CR:0206 A0:00000C48 A1:000CEE82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; width

<51CD> 02CBB4 : dbra    D5, 2cbaa                   D0:00000000 D1:00080000 D2:00000007 D3:3232F884 D4:30300005 D5:0000000F D6:00000000 D7:0000FFFF CR:0206 A0:00000C48 A1:000CEE84 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; ==========================================

; height

<51CA> 02CBB8 : dbra    D2, 2cba4                   D0:00000000 D1:00080000 D2:00000007 D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0A47 A0:00000C48 A1:000CEEA2 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; ==========================================
; @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
; ==========================================

<4E75> 02CBBC : rts                                 D0:00000000 D1:00080000 D2:0000FFFF D3:32320000 D4:30300005 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0246 A0:00000C56 A1:000CEF82 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B5C SR:0020

; ==========================================
; ******************************************
; ******************************************
; ==========================================

; special tile range

<0C40> 02CBBE : cmpi.w  #$eda0, D0                  D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<6D06> 02CBC2 : blt     2cbca                       D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020

<0C40> 02CBC4 : cmpi.w  #$efff, D0                  D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<6F28> 02CBC8 : ble     2cbf2                       D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020

; ==========================================
; @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
; ==========================================

<3F00> 02CBCA : move.w  D0, -(A7)                   D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020

; tile width

<322E> 02CBCC : move.w  ($3a8c,A6), D1              D0:00000050 D1:0000FFFF D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020
<E849> 02CBD0 : lsr.w   #4, D1                      D0:00000050 D1:00000008 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020
<D241> 02CBD2 : add.w   D1, D1                      D0:00000050 D1:00000000 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020

; tile height

<302E> 02CBD4 : move.w  ($3a8e,A6), D0              D0:00000050 D1:00000000 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020
<E848> 02CBD8 : lsr.w   #4, D0                      D0:00000008 D1:00000000 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020
<E540> 02CBDA : asl.w   #2, D0                      D0:00000000 D1:00000000 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020
<8041> 02CBDC : or.w    D1, D0                      D0:00000000 D1:00000000 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020

; add BIOS tile range
; - F1xx = 8x8 ASCII

<41EE> 02CBDE : lea     ($1320,A6), A0              D0:00000000 D1:00000000 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:0005770C A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020
<3230> 02CBE2 : move.w  (A0,D0.w), D1               D0:00000000 D1:00000000 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00057620 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020
<D25F> 02CBE6 : add.w   (A7)+, D1                   D0:00000000 D1:0000F100 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00057620 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B56 SR:0020

; call BIOS - font

<7408> 02CBE8 : moveq   #$8, D2                     D0:00000000 D1:0000F150 D2:00C1FFFF D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00057620 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<7016> 02CBEA : moveq   #$16, D0                    D0:00000000 D1:0000F150 D2:00000008 D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00057620 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<4E4F> 02CBEC : trap    #$f                         D0:00000016 D1:0000F150 D2:00000008 D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0206 A0:00057620 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020

<2040> 02CBEE : movea.l D0, A0                      D0:00000C46 D1:00080000 D2:0000000F D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0000 A0:00057620 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<4E75> 02CBF0 : rts                                 D0:00000C46 D1:00080000 D2:0000000F D3:32320000 D4:30300100 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0000 A0:00000C46 A1:00C3FE00 A2:0002BA16 A3:00057ACA A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020

; ==========================================
; @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
; ==========================================

<0C40> 02CBF2 : cmpi.w  #$ee00, D0                  D0:00C2EDA0 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:0005776B A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<6C16> 02CBF6 : bge     2cc0e                       D0:00C2EDA0 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:0005776B A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020

<0440> 02CBF8 : subi.w  #$eda0, D0                  D0:00C2EDA0 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:0005776B A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<0C40> 02CBFC : cmpi.w  #$5, D0                     D0:00C20000 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:0005776B A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<6D02> 02CC00 : blt     2cc04                       D0:00C20000 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:0005776B A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
(..)

<EB40> 02CC04 : asl.w   #5, D0                      D0:00C20000 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:0005776B A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<41EE> 02CC06 : lea     ($1328,A6), A0              D0:00C20000 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:0005776B A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<D0C0> 02CC0A : adda.w  D0, A0                      D0:00C20000 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:00057628 A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020
<4E75> 02CC0C : rts                                 D0:00C20000 D1:0000FFFF D2:00C2FD00 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0202 A0:00057628 A1:000CF082 A2:0002BA16 A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B58 SR:0020

; ==========================================
; @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
; ==========================================

<0440> 02CC0E : subi.w  #$ee00, D0                  D0:00C3EE00 D1:0000FFFF D2:00C37CC0 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0286 A0:0005797D A1:000CEF82 A2:00057B0A A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B52 SR:0020
<0C40> 02CC12 : cmpi.w  #$8, D0                     D0:00C30000 D1:0000FFFF D2:00C37CC0 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0286 A0:0005797D A1:000CEF82 A2:00057B0A A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B52 SR:0020
<6D02> 02CC16 : blt     2cc1a                       D0:00C30000 D1:0000FFFF D2:00C37CC0 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0286 A0:0005797D A1:000CEF82 A2:00057B0A A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B52 SR:0020
(..)

<E740> 02CC1A : asl.w   #3, D0                      D0:00C30000 D1:0000FFFF D2:00C37CC0 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0286 A0:0005797D A1:000CEF82 A2:00057B0A A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B52 SR:0020
<41EE> 02CC1C : lea     ($13c8,A6), A0              D0:00C30000 D1:0000FFFF D2:00C37CC0 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0286 A0:0005797D A1:000CEF82 A2:00057B0A A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B52 SR:0020
<D0C0> 02CC20 : adda.w  D0, A0                      D0:00C30000 D1:0000FFFF D2:00C37CC0 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0286 A0:000576C8 A1:000CEF82 A2:00057B0A A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B52 SR:0020
<4E75> 02CC22 : rts                                 D0:00C30000 D1:0000FFFF D2:00C37CC0 D3:32320000 D4:30300007 D5:0000FFFF D6:00000000 D7:0000FFFF CR:0286 A0:000576C8 A1:000CEF82 A2:00057B0A A3:00CA3D40 A4:0005BB3C A5:000B5FC8 A6:00056300 A7:00061B52 SR:0020
